Robotower is a game where an omnidirectional robot and a human player confront in a playground 4×4 m, having four towers on the corners. Aim of the robot is to knock down the towers. Aim of the human player is to defend the towers for at least 3′ by intercepting the robot’s path. The human player can also push a button on the tower, this will lit a LED every 2.5″; when all four LEDs are lit, the human player has conquered the tower, and the robot cannot aim at it any longer. Of course, while the player pushes a button the robot may aim at another tower.
The system can estimate the the player’s skill on line and modify the capabilities of the robot to obtain an even game, in accordance to the theory of flow. There is also the possibility to trigger deceptive actions, which reinforce even more the sensation to play against a rational agent.
Presentation of the game.